Campus Game Fest 2016 Embraces Education Through Gaming in Singapore

Campus Game Fest 2016 Embraces Education Through Gaming in Singapore

  • Showcases games as a powerful medium for educating, engaging and building communities
  • Introduces its first youth DIY PC Charity Drive to assemble computers for the underprivileged
  • Features  the latest instalment of wildly popular gaming series, King of Fighters, for the very first time in Asia




SINGAPORE, 24 June 2016 – The annual Campus GAME Fest [GAME stands for Game, Arts, Media, Edutainment] returns in 2016 to exhilarate and educate attendees with a host of immersive activities at ITE College Central. Organised by the Singapore CyberSports & Online Gaming Association (SCOGA), Institute of Technical Education (ITE), Community Club Youth Executive Committees (CC YECs) from Ang Mo Kio Group Representation Constituency (GRC) and Sengkang West Single Member Constituency (SMC), the event aims to empower and enable Singapore’s youth leaders and volunteers to take on leadership roles while having fun.

Officiating the launch of festivities this afternoon was Ms Grace Fu, Minister for Culture, Community and Youth. As one of the largest youth events in Singapore, Campus GAME Fest 2016 (CGF 2016) intends to bring gaming community together through creativity, innovation, edutainment and the cultivation of cyber wellness. Led by the CGF Committee, a hundred youths from ITE, SCOGA, and the People's Association Youth Movement (PAYM) come together to organise, run and support the event, providing youths with valuable working experiences while touching their passion points. The event also sees gamers of all stripes coming together, cutting across demographics such as gender and nationality to bring people together through their common love for gaming, whether be it video games or tabletop games.

A key highlight of the event is the involvement of participants in philanthropic efforts via the Do-it-Yourself (DIY) PC Charity Drive, where volunteers will utilise second-hand components donated by residents from Ang Mo Kio GRC and Sengkang West SMC to build computers from scratch for the underprivileged. There will also be recreational activities, held to reinforce and cultivate innovation, creativity, and digital skills curated for youths to help strengthen cyber wellness. These are well in line with ITE’s innovative use of ‘serious games’ – games designed for educational purposes or to simulate real world conditions so as to measure a subject's reaction time and critical thinking skills – to educate and engage its students.

Of course, a dazzling array of gaming activities will be on full display at CGF – such as the Minecraft Community Challenge, which will be the first ever in Asia; and the Just Play! Bring Your Own Computer LAN Party with over 500 attendees expected. With a variety of tournaments organised from the ground up by gaming communities themselves, visitors will also be the first in Asia to try out the latest instalment of popular game series King of Fighters, The King of Fighters XIV.

"Like the games youths used to play just a couple of decades ago – for example, five stones, eraser flicking, and sepak takraw – video and tabletop games have indisputably become a powerful part of our lives and our culture, continuing to bring people together just as the games of the past did," said Mr Kelvin Tan, President and Co-Founder of SCOGA. “Campus GAME Fest sees attendees unite in their common love for games every year. This year we wanted to tap on that sense of community and encourage gamers to help the less privileged through the introduction of our DIY Garage.”

Mr Bruce Poh, Director and Chief Executive Officer of ITE said, "Campus Game Fest is gaining popularity amongst many youths, especially our students. Besides entertainment, there is a category called ‘serious gaming’, which is gaining traction as a very useful tool to make ICT-enabled learning come alive for gamers.”

Some of the key highlights for CGF 2016 include:  

·         Do-It-Yourself Youth PC Charity Drive
Over a course of two months, volunteers have actively contributed and collected PC components from the general public with collection points at the Community Centres in the Ang Mo Kio GRC and Sengkang West SMC. During CGF 2016, the collected PC components will be aggregated to form recycled PC parts which will be assembled and tested by trained youth volunteers and ITE students. The recycled computers will then be presented to a selected Voluntary Welfare Organisations (YMCA Student Care Centres and Care Corner Teck Ghee Youth Centre), benefitting under-privileged youths who will then be able to loan the PCs for their work or studies. Spearheaded by Hwi Yoh and Punggol Park CC YECs with support from ITE and SCOGA, the initiative hopes to build awareness for the less privileged in Singapore, and encourage volunteerism amongst the youth and gaming community. The project also aims to encourage the environmental-friendly habit of recycling and reusing computer components.

·         Minecraft Mania!
The first ever in Asia, fans of the ever popular Minecraft can unleash their creativity at the Minecraft Community Challenge. Open to anyone and everyone, the competition aims to foster creativity through gaming while reaching out the local community and fans of the game.

·         Fighting Games Galore at the PlayStation Booth!
PlayStation will be having a booth at CGF where newcomers to fanatics alike can try their newest fighting games! Visitors will get to try the latest Street Fighter V on their PlayStation consoles. Even better, visitors will also get a chance to try the latest King of Fighter XIV, for the very first time in Asia (since E3)!

·         NEGC Cyber Wellness Exhibition
Supported by the Inter-Ministry Cyber Wellness Steering Community, the National Education Gaming Championship (NEGC) Cyber Wellness Exhibition strives to educate and cultivate “netiquette” amongst youths and the gaming community. The exhibition will offer a series of tips and scenarios on how individuals can better steer themselves away from gaming addiction while recognizing the signs, and how to better safeguard one’s online security and safety.

·         Just Play! Bring Your Own Computer LAN Party
As the largest Bring-Your-Own-Computer (BYOC) LAN Party in Singapore, Just Play! aims to bring gamers together for an epic cyber camp of video gaming fun and camaraderie. Expecting over 500 attendees, many proudly showing off their very own snazzed-up gaming rigs, participants can expect an array of activities – from online games, such as faction wars and mini tournaments, to offline activities, such as gun tag battles and street soccer – while standing a chance to win prizes throughout the three days and two nights event. Through a camping environment tied with epic gaming experiences, participants can look forward to spending some awesome time with friends and new gamers they meet at the party. 

Thousands of gamers are anticipated to watch the live commentary on games and events happening on stage and around the event hall. For live streaming, please visit:




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